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In The Lord of the Rings - Duel for Middle-earth, two players face off to determine the fate of Middle-earth. One player embodies the Fellowship of the Ring, seeking to protect the free peoples and destroy the One Ring, while the other plays as Sauron, attempting to capture Frodo and Sam and overwhelm Middle-earth with his evil hordes. 

  • 10+

    Age

  • 2

    Players

  • 30

    Minutes

THE DESTINY OF MIDDLE-EARTH IS IN YOUR HANDS!

A game plays over 3 successive chapters that unfold similarly. On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

THE QUEST OF THE RING TRACK

When you advance on the Quest of the Ring track, slide your character (Frodo and Sam for the Fellowship or the Nazgûl for Sauron).

If Frodo and Sam reach Mount Doom and destroy the One Ring, or if the Nazgûl catch Frodo and Sam, they seize the One Ring the respective team immediately wins the game!

CONQUERING MIDDLE-EARTH

When you place or move one or more Units, two situations are possible: If no enemy Unit is present: nothing happens. If one or more enemy Units are present: trigger a conflict. Each player removes one of their Units and places it back in front of them. Repeat this until at least one player has no more Units in the region.

If you are present in all 7 regions (with a Fortress and/or at least 1 Unit), you dominate Middle-earth and immediately win the game.

ALLIANCES

During the game, you may form alliances with the Races of Middle-earth. To do this, in your play area, play Green cards with matching or different Race symbols and take bonus from them. 

If you gather 6 different symbols on your Green cards, you rally the support of the Races of Middle-earth and immediately win the game.

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